![]() In the default game of Minetest, Minetest Game (MTG for short), players explore a blocky, procedurally-generated 3D world spanning approximately 31 000 full nodes (blocks) in each direction, and may discover and extract raw materials, craft tools and items, and build structures and landscapes. The game mechanics of Minetest are similar to those of the 2009 game Minecraft, though the original author stopped just short of describing it as a " Minecraft clone".ĭepending on the game selected and mods present, players can fight computer-controlled " mobs", as well as cooperate with or compete against other players in the same world. Player character near dry plains, green plains, and jungle biomes Over a decade of active development Minetest has garnered critical acclaim and gained in popularity since November 2013 Minetest has been downloaded over 1.4 million times from GitHub, and the Android version of Minetest has over 500,000 downloads on the Google Play store. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective. The game world is composed of voxels: 3D objects, many of them simple cubes, commonly called "nodes". Different voxels represent various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects, one node at a time. Nodes are arranged in a 3D grid, while players can move smoothly around the world. Players can "mine" (or "dig") blocks and then "place" (or "build") them elsewhere, enabling them to modify the game world. Players can also craft a wide variety of hand-held tools to aid them with the world modification. Pick axes allow to dig rocky nodes, shovels speed up the digging of dirt and sand, water buckets allow to pick up water nodes, etc. A player controls a 3D character known as Sam, which is a recursive acronym for "Sam ain't Minecraft". ![]() Snowy conifer biome at the edge of ice plainsĪs players explore the world, new areas are procedurally generated, using a map seed specified by the player.
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